CD Projekt vows to "rebuild trust" after Cyberpunk 2077 Xbox One and PS4 launch woes
Following on from a statement addressing the messy state of Cyberpunk 2077 on base Xbox One and PlayStation 4, CD Projekt yesterday held a board meeting to discuss the game’s launch issues, revealing a little more about the development process immediately before the game’s release. And, perhaps surprising no-one, it seems those last-gen versions came in pretty hot.
The call began with a statement from CD Projekt president Adam Kiciński, in which he reaffirmed the company’s commitment to fixing Cyberpunk on last-gen consoles with a patch in the next seven days, with further big updates in January and February. “We’ll do everything possible to prove that we stick to our values,” Kiciński said. “We truly hope that our efforts will let us rebuild the trust we have lost.”
The opening statement also addressed why the game had released in such a mess on last-gen consoles.
“After three delays, we as the management board were too focused on releasing the game. We underestimated the scale and complexity of the issues, we ignored the signals about the need for additional time to refine the game on the base last-gen consoles. It was the wrong approach and against our business philosophy. On top of that, during the campaign, we showed the game mostly on PCs. This caused the loss of gamers’ trust and the reputation that we’ve been building through a big part of our lives.”
